What is the best way to learn Design patterns and start applying them?

Hey folks, How you learned design patterns, and what is the best way to start using them efficiently, not for the sake of using them.

11 points | by raikhan 2105 days ago

5 comments

  • EnderMB 2103 days ago
    Having switched from .NET to Ruby/Rails, I've noticed that different stacks tend to favour different design patterns, based on how much heavy-lifting the language and framework does for you.

    For that reason, I'd suggest picking a set of languages/frameworks, and taking a list of the more popular design patterns on each stack. Once you've implemented these, start to cross them over. You'll not only expand your knowledge of other languages, but you'll learn where certain frameworks have developed abstractions that cover these patterns for you.

  • blymph 2104 days ago
    I've been working with design patterns for about a year, I'd say the best way for me is to actually build something with a goal in mind.

    For example, if I'm trying to design a screen that has an interactive inventory list, what kind of components do I need? A search bar? What would a search bar look like? What would it look like before it's typed? What would it look like after it's typed?

    Then I usually like to go to https://material.io/design/ and go look at their components for guidance

  • sloaken 2104 days ago
    I am a big fan of the Head First books. They teach in a simplified manner, in this book with analogies. Helps you anchor your understanding by relating it to a simple concept. https://www.amazon.com/Head-First-Design-Patterns-Brain-Frie...
  • abzaloid 2103 days ago
    For me the best way to learn design patterns were: 1) Do small changes in big codebase (you can do contributions in github) 2) Get code reviewed by more experienced people

    In that case you will start to realize that having some specific design patterns make not only your life but all other developer's easier.

  • slipwalker 2104 days ago
    not sure about "the best way", but besides the obvious cases ( factory, singleton ) i apply the Kerievsky's Refactoring To Patterns method.

        “Instead of thinking about a design that would work for every nuance of a system, 
        test-first programming enabled me to make a primitive piece of behavior work correctly 
        before evolving it to the next necessary level of sophistication.” 
        Kerievsky (2002)
    https://www.amazon.com/Refactoring-Patterns-Joshua-Kerievsky...

    If a piece of code survives long enough to deserve some refactoring, then i take a closer look at the patterns.